Battlefield 2 is a sequel to Battlefield Vietnam, with many changes to the popular gameplay of the original. Many of these new gameplay features were added to the game with teamwork and collaboration in mind. The new game engine includes improved physics, dynamic lighting, and more realistic material penetration.
Battlefield 2 is a multiplayer video game played via the Internet or on a local area network. A single-player mode with three difficulty levels is included. Both player modes use the same maps and use Battlefield's conquest game mode. Single-player mode allows 16 computer-controlled players[7] while Internet mode allows up to 64 players. Players can choose to play as the United States Marine Corps, the People's Liberation Army, or the "Middle Eastern Coalition". Additional factions are playable through the expansion packs, such as the European Union. Progress in the game is made via promotions which allow additional weapons to be unlocked. By playing the game on ranked servers, players are able to add to their global player statistics. These statistics are used to award promotions and other achievements.
Minimum System Requirements :
- CPU: Pentium 4 or Athlon XP equivalent.
- CPU SPEED: 1.7 GHz.
- RAM: 512 MB.
- OS: Windows XP (32-bit version)/Vista/7.
- VIDEO CARD: 100% Direct X 9 compatible 128 MB Direct 3D Card (Ge Force FX 5700+/ Radeon 8500, 9500+)
- TOTAL VIDEO RAM: 128 MB.
In Battlefield 2, players are divided into two opposing teams (which factions they represent is dependent upon the map). The key objective in Battlefield 2 is to reduce the opposing teams tickets. Tickets represent an army's ability to reinforce their position on the battlefield; each team has only a limited supply of tickets, and each casualty on the battlefield reduces the number of available tickets. Control points represent key points on the map, and are represented by flags. Control points are Battlefield 2's spawn points, and one team possessing a significant majority of the control points causes the other teams tickets to gradually decrease, regardless of casualties. A round ends when one team's tickets gone, the round's timer ends, or if at any point a team holds no control points, and has no soldiers alive on the battlefield (meaning they are not present in any way on the battlefield).
Battlefield 2's two game modes are Conquest and Cooperative. The only difference between the two modes is that Cooperative includes computer-controlled players, whilst Conquest allows only human players. Results from Cooperative mode do not count toward global player statistics.
In Battlefield 2, as with previous Battlefield titles, players are able to select from a variety of infantry classes. Each class of soldier is equipped with different weaponry appropriate to their role in the battle. Assault soldiers, for example, are general-purpose infantry with grenade-launcher equipped assault-rifles and extra armor, Medics carry first-aid equipment such as a field defibrillator, and Anti-Tank troopers are equipped with missiles which are effective against heavy armor.
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Players are able to choose a class at the start of a match, or between dying and respawn. Players can also change their class by picking up a "kit" from the body of an incapacitated soldier, friendly or otherwise. Hence, an Assault soldier can become a Medic if they come across a fallen Medic. Player classes are divided in 'Heavy' (with reduced damage done to the torso, but lower stamina) and 'Light' (with standard multipliers, but higher stamina, thus able to sprint for a longer time).
Within the infantry class, there are four support classes with special abilities. The Engineer can repair with his wrench, the Medic can revive with his defibrillator paddles and heal, the Support can resupply ammunition with his ammunition bags and the sniper can place claymores and engage long distance targets. When one of these three classes occupies a vehicle (with the exception of the recon), nearby personnel and vehicles can be replenished, repaired or healed by being in close proximity.
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